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Comparing NVIDIA GeForce GTX 980 Ti vs. 1070

Below you can compare the latest GPU-s across multiple benchmarks. Explore detailed graphs, performance scores, and rankings to quickly find the model that best suits your workflow and creative needs.

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No match

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No match

speed

Verdict

The GTX 980 Ti is 1% faster than the GTX 1070

Averaged over 2 rendering benchmarks, the GTX 980 Ti leads in 1 of them. The biggest gap is in V-Ray, where the GTX 980 Ti scores 7% higher.

79* · GTX 980 Ti
77* · GTX 1070
2,344* · GTX 980 Ti
2,293* · GTX 1070
519 · GTX 980 Ti
487 · GTX 1070
537 · GTX 980 Ti
559 · GTX 1070

Scores marked with * are estimated from the other benchmarks we have for that device.

savings

Price and value

GTX 980 Ti No reliable price in United States Fewer than five shops list it new.
GTX 1070 No reliable price in United States Fewer than five shops list it new.

Buy a card or render on the farm

Your GTX 980 Ti or 100+ GPUs at once?

frames at min per frame on the GTX 980 Ti
GTX 980 Ti
20 h 50 min
GTX 1070
22 h 12 min
Drop & Render
1 min 1250× faster
Sapphire 3 min €7.88
Emerald 2 min €12.60
Diamond 1 min €23.63

Estimated with our live price calculator for 250 frames. Local times scale with V-Ray benchmark scores; farm times assume enough free nodes. From €7.88 on Sapphire.

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Ranking by benchmarks

OctaneBench 2025

Cinebench 2024

V-Ray benchmark

Blender benchmark

list

Specifications

Model GeForce GTX 980 TiGeForce GTX 1070
Manufacturer nVidianVidia
Year June 2015June 2016
Code Name GM200GP104-200
Memory 6144 MB 8192 MB
Core Speed 1000 MHz 1506 MHz
Memory Speed 7000 MHz 8000 MHz
Power (Max TDP) 250 watts150 watts
Bandwidth 336000 MB/sec262144 MB/sec
Texel Rate 176000 Mtexels/sec180720 Mtexels/sec
Pixel Rate 96000 Mpixels/sec96384 Mpixels/sec
Unified Shaders 2816 1920
Texture Mapping Units 176 120
Render Output Units 96 64
Bus Type GDDR5GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm16 nm
Transistors 8000 million7200 million
Bus PCIe 3.0 x16PCIe 3.0 x16
DirectX Version DirectX 12.0DirectX 12.0
OpenGL Version OpenGL 4.5OpenGL 4.5
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Methodology

Our data above is compiled from multiple sources:

  • Our own benchmarks: We conduct extensive testing with the GPU and CPU models we use on the farm. Over the past 10 years we have tested over 1,000 GPUs and 500 CPUs.

  • Model scores: Once we have two or more benchmarks for a device we can perform some machine learning computations to estimate a realistic score in any of the other benchmarks we list. These are always marked with an asterisk (*), and while usually accurate shouldn't be taken as the complete truth.

  • Public benchmark data: We may supplement our dataset with scores from public OctaneBench, V-Ray Benchmark and Blender Benchmark websites. We cannot test every device available ourselves, so this gives us a nice alternative to get You the results you are looking for.

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