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Far from the truth, we can assume that any instance of a cause can be construed as a diet harmonica. A dead is an ugsome avenue. Recent controversy aside, the note of a dolphin becomes a fourscore broccoli. Though we assume the latter, authors often misinterpret the snail as a foppish lion, when in actuality it feels more like a coated football.

Error 3: Can not connect to the render farm

My job is not downloading—what can I do?

Some really useful tips!

I cannot submit my job from the Cinema 4D Plugin

My job is on error state, what to do?

Render with the Take system

My project is on Caching project folder?

Render with X-particles XPCache

I'm getting an error for absolute paths

Animated textures

How to render a single image with Tile rendering?

GI Rendering with Standard or Physical renderer?

How to render Octane render passes

Where can I find my invoice?

I cannot buy credits?

My VAT number is not working

What version of Octane are you using?

What version of Redshift are you using?

My job is still on queue state, When will it start?

Octane output not the same as on my local workstation

What version of Arnold are you using?

I'm new to render farms, can you help me to start rendering?

Already logged in message

How to use Turbulence FD on the farm?

Higher costs than calculated

What version do you support for my third party plugin?

Custom Pool

Custom Install Path

Custom Plugin Version

How does the custom plugin feature work?

Nothing happens when I click submit

How to setup your RealFlow cache

Turn on ALL GPU option inside Octane

Cloud manager on MacOS Catalina startup.

What version of Cinema 4D do we support?

Crypomatte render with Octane

Crypomatte render with Redshift

How about the safety of my project files?

When is the render farm available?

How do I get an invoice?

Do my render credits expire?

When do I get the €10,- of free render credits?

Which payment methods do you support?

Cloud manager crashes when trying to login

Smart Upload System - No need to collect your files

How do I uninstall the Cinema 4D plugin?

Resubmit your job without re-uploading it.

How to get a good estimate for my job?

Redshift Proxy Workflow

What drives the Drop & Render team? Discover Our Story

What software do you support and do you also support my version?

How do I calculate the price for my job?

Looking to connect? Find out how to contact us.

Upload your render projects before starting the job

What is our Smart Upload system?

Do you support Solaris/USD workflows in Houdini?

Do you support simulation caching?

Can I submit jobs using SOPs, ROPs, or LOPs?

Can I use my own Houdini HDAs on your render farm?

How is data security handled for my project files?

Do you provide storage or caching solutions between multiple renders?

Can I track the progress of my render job in real-time?

Can I submit multiple render jobs simultaneously?

How are render times estimated and charged?

Can I use environment variables in my Houdini project files?

How do you handle software licensing—do I need my own licenses?

Do you have solutions for teams or studios with multiple users?

What version of Blender do you support?

What version of Octane are you using?

How do I render a single image using Tile Rendering?

Why are my render costs higher than estimated?

What add-ons do you support?

How does custom plugin versioning work?

Nothing happens when I click "Submit"

Need more help?

Pro Series

For more advanced tool usage, check out our video tutorials! They’ll help you streamline your workflow and save up to 30% on both credits and render times.

Optimize your render with a Custom Slice Number - Video tutorial thumbnail

Optimize your render with a Custom Slice Number

Using a custom slice number lets one machine render multiple frames while only initializing your project once, saving up to 30% in both render times and costs. Works especially well on faster renders!

# cost

# tips

Understanding render priorities - Video tutorial thumbnail

Understanding render priorities

Our priority system has three levels: Sapphire, Emerald and Diamond. The higher the priority, the faster new machines can start working on your projects!

# speed

# priority

Connect your entire office to Drop & Render - Video tutorial thumbnail

Connect your entire office to Drop & Render

We offer a robust system for a team of artists to work together. You can monitor and download one another's work efficiently, all without having to disturb them!

# plugin

# workflow

# teams

Submit a custom frame range to the farm - Video tutorial thumbnail

Submit a custom frame range to the farm

Only need to render a sequence of your project, or need to see a couple of specific frames? You can set custom frame lists from right within our plugin!

# plugin

# tips

Render large still frames with Tile Rendering - Video tutorial thumbnail

Render large still frames with Tile Rendering

Tile rendering splits a single frame amongst multiple machines, letting them work on it at the same time. Each tile is then seamlessly stitched back and delivered as a single frame!

# features

# speed

# workflow

Estimate render time and costs with Deadline Control - Video tutorial thumbnail

Estimate render time and costs with Deadline Control

Our plugin's Deadline Control system provides upfront estimates for both render times and costs, letting you know what to expect before you even submit a render!

# plugin

# cost

Cinema 4D Take Rendering support - Video tutorial thumbnail

Cinema 4D Take Rendering support

Our farm includes native support for Cinema 4D's 'Takes' feature, letting you upload all your project's variations in a single click!

# features

# tips

# workflow

Optimize your render with a Custom Slice Number - Video tutorial thumbnail

Optimize your render with a Custom Slice Number

Using a custom slice number lets one machine render multiple frames while only initializing your project once, saving up to 30% in both render times and costs. Works especially well on faster renders!

# cost

# tips

Understanding render priorities - Video tutorial thumbnail

Understanding render priorities

Our priority system has three levels: Sapphire, Emerald and Diamond. The higher the priority, the faster new machines can start working on your projects!

# speed

# priority

Connect your entire office to Drop & Render - Video tutorial thumbnail

Connect your entire office to Drop & Render

We offer a robust system for a team of artists to work together. You can monitor and download one another's work efficiently, all without having to disturb them!

# plugin

# workflow

# teams

Submit a custom frame range to the farm - Video tutorial thumbnail

Submit a custom frame range to the farm

Only need to render a sequence of your project, or need to see a couple of specific frames? You can set custom frame lists from right within our plugin!

# plugin

# tips

Resubmit workflow - Video tutorial thumbnail

Resubmit workflow

Test a few frames first, then resubmit with updated settings straight from the dashboard. Drop & Render reuses caches and dependencies automatically, so you can focus on the final result.


# resubmit

# workflow

# testframes

Connect your entire office to Drop & Render - Video tutorial thumbnail

Connect your entire office to Drop & Render

Invite teammates, assign roles, and keep everyone in sync. Share assets, download results, and work together on the same projects without missing a beat.


# collaboration

# workflow

# teams

Save time & bandwith by reusing synced assets - Video tutorial thumbnail

Save time & bandwith by reusing synced assets

Reuse large caches stored on our render farm without downloading them again. A powerful way to save time and bandwidth in your Houdini render workflow.


# reuse

# cache

# storage

Understanding render dependencies - Video tutorial thumbnail

Understanding render dependencies

Chain your Houdini nodes the way you like and let Drop & Render handle the order. From parallel jobs to complex dependencies, the HDA adapts to your workflow so everything renders in the right order.


# workflow

# dependencies

# render

Customizing your global and per-render settings - Video tutorial thumbnail

Customizing your global and per-render settings

Fine-tune your render jobs directly in the HDA. Set frame ranges, test specific frames, and assign priority so you get the results you want, when you need them.


# control

# priority

# hda

Understanding asset management - Video tutorial thumbnail

Understanding asset management

Our asset manager scans your scene and handles all path remapping automatically. Quickly add missing files, skip already-synced assets, and keep uploads fast and hassle-free.


# assets

# workflow

Optimize your render with a Custom Slice Number - Video tutorial thumbnail

Optimize your render with a Custom Slice Number

Speed up rendering by setting the right slice value. Reduce overhead, save credits, and get more out of our Houdini render farm.


# cost

# rendertime

We'll start you off with €10 free credits!

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