设置

有问题吗?

远离真相,我们可以假设任何原因的实例都可以被解释为饮食口琴。死亡是一条可怕的大道。撇开最近的争议不谈,海豚的音符变成了八十个西兰花。虽然我们假设后者,作者们常常误解蜗牛是一个浮华的狮子,而实际上它更像是一个涂层足球

错误3:无法连接到渲染农场

我的工作未下载, 我该怎么办?

一些非常有用的提示!

我无法从 Cinema 4D 插件提交我的作业

我的作业处于错误状态,该怎么办?

当我登录到云管理器时,没有显示安装插件的窗口。

使用Take系统渲染

我的项目在缓存项目文件夹中吗?

使用X-particles XPCache渲染

我收到绝对路径的错误

动画纹理

如何使用Tile rendering渲染单个图像?

使用标准或物理渲染器进行GI渲染?

如何渲染 Octane render passes

我在哪里可以找到我的发票?

无法购买积分?

我的VAT号码无法使用

你正在使用哪个版本的Octane?

你使用的是哪个版本的Redshift?

我的工作仍然处于排队状态,什么时候会开始?

Octane输出与我本地工作站上的不一样

您使用的是哪个版本的Arnold?

我是渲染农场的新手,你能帮我开始渲染吗?

已登录消息

如何在农场中使用Turbulence FD?

成本高于计算

您支持我的第三方插件的哪个版本?

自定义池

自定义安装路径

自定义插件版本

自定义插件功能如何工作?

点击提交时没有任何反应

如何设置你的RealFlow缓存

在 Octane 中开启 ALL GPU 选项

MacOS Catalina 启动时的云管理器。

我们支持哪个版本的Cinema 4D?

无法安装 Cinema4D 插件?

使用Cycles 4D进行Crypomatte渲染

使用Octane进行Crypomatte渲染

使用Redshift进行Crypomatte渲染

我的项目文件的安全性如何?

我有一个单帧想要渲染,这可能吗?

渲染农场什么时候可用?

似乎出了一些问题?

我如何获取发票?

我的渲染积分会过期吗?

什么时候可以获得10€的免费渲染积分?

我使用的是不在上述列表中的插件。

你们支持哪些支付方式?

您支持GPU渲染吗?

cloud manager在尝试登录时崩溃

智能上传系统 - 无需收集文件

如何卸载Cinema 4D插件?

重新提交您的工作而无需重新上传。

如何为我的工作获得一个好的估算?

这是一个测试问题

Redshift 代理工作流程

是什么驱动着Drop & Render团队?发现我们的故事

你们支持哪些软件,也支持我的版本吗?

想要联系吗?了解如何联系我们。

我如何计算我的作业价格?

在开始作业之前上传您的渲染项目

重新安装Cinema 4D插件

我们的Smart Upload系统是什么?

错误 3: 无法连接到渲染农场

这是一个测试问题。

你们支持Houdini中的Solaris/USD工作流程吗?

你们支持模拟缓存吗?

我可以使用 SOP、ROP 或 LOP 提交作业吗?

我可以在您的渲染农场上使用我自己的 Houdini HDA 吗?

如何处理我的项目文件的数据安全?

您是否在多个渲染之间提供存储或缓存解决方案?

我可以实时跟踪我的 render job 的进度吗?

我可以同时提交多个渲染任务吗?

渲染时间如何估算和收费?

我可以在我的 Houdini 项目文件中使用环境变量吗?

你们如何处理软件许可, 我需要自己的许可吗?

你们有为拥有多个用户的团队或工作室提供解决方案吗?

你们支持哪个版本的Blender?

您使用的Octane版本是什么?

如何使用Tile Rendering渲染单个图像?

你们支持哪些插件?

自定义插件版本管理如何工作?

为什么我的渲染成本比估计的要高?

单击“Submit”时没有反应

如何安装或卸载Drop & Render插件?

需要更多帮助吗?

Pro Series

要更高级地使用工具,请查看我们的视频教程!它们将帮助您优化工作流程,并在积分和渲染时间上节省多达30%。

Optimize your render with a Custom Slice Number - Video tutorial thumbnail

Optimize your render with a Custom Slice Number

Using a custom slice number lets one machine render multiple frames while only initializing your project once, saving up to 30% in both render times and costs. Works especially well on faster renders!

# cost

# tips

Understanding render priorities - Video tutorial thumbnail

Understanding render priorities

Our priority system has three levels: Sapphire, Emerald and Diamond. The higher the priority, the faster new machines can start working on your projects!

# speed

# priority

Connect your entire office to Drop & Render - Video tutorial thumbnail

Connect your entire office to Drop & Render

We offer a robust system for a team of artists to work together. You can monitor and download one another's work efficiently, all without having to disturb them!

# plugin

# workflow

# teams

Submit a custom frame range to the farm - Video tutorial thumbnail

Submit a custom frame range to the farm

Only need to render a sequence of your project, or need to see a couple of specific frames? You can set custom frame lists from right within our plugin!

# plugin

# tips

Render large still frames with Tile Rendering - Video tutorial thumbnail

Render large still frames with Tile Rendering

Tile rendering splits a single frame amongst multiple machines, letting them work on it at the same time. Each tile is then seamlessly stitched back and delivered as a single frame!

# features

# speed

# workflow

Estimate render time and costs with Deadline Control - Video tutorial thumbnail

Estimate render time and costs with Deadline Control

Our plugin's Deadline Control system provides upfront estimates for both render times and costs, letting you know what to expect before you even submit a render!

# plugin

# cost

Cinema 4D Take Rendering support - Video tutorial thumbnail

Cinema 4D Take Rendering support

Our farm includes native support for Cinema 4D's 'Takes' feature, letting you upload all your project's variations in a single click!

# features

# tips

# workflow

Optimize your render with a Custom Slice Number - Video tutorial thumbnail

Optimize your render with a Custom Slice Number

Using a custom slice number lets one machine render multiple frames while only initializing your project once, saving up to 30% in both render times and costs. Works especially well on faster renders!

# cost

# tips

Understanding render priorities - Video tutorial thumbnail

Understanding render priorities

Our priority system has three levels: Sapphire, Emerald and Diamond. The higher the priority, the faster new machines can start working on your projects!

# speed

# priority

Connect your entire office to Drop & Render - Video tutorial thumbnail

Connect your entire office to Drop & Render

We offer a robust system for a team of artists to work together. You can monitor and download one another's work efficiently, all without having to disturb them!

# plugin

# workflow

# teams

Submit a custom frame range to the farm - Video tutorial thumbnail

Submit a custom frame range to the farm

Only need to render a sequence of your project, or need to see a couple of specific frames? You can set custom frame lists from right within our plugin!

# plugin

# tips

Resubmit workflow - Video tutorial thumbnail

Resubmit workflow

Test a few frames first, then resubmit with updated settings straight from the dashboard. Drop & Render reuses caches and dependencies automatically, so you can focus on the final result.


# resubmit

# workflow

# testframes

Connect your entire office to Drop & Render - Video tutorial thumbnail

Connect your entire office to Drop & Render

Invite teammates, assign roles, and keep everyone in sync. Share assets, download results, and work together on the same projects without missing a beat.


# collaboration

# workflow

# teams

Save time & bandwith by reusing synced assets - Video tutorial thumbnail

Save time & bandwith by reusing synced assets

Reuse large caches stored on our render farm without downloading them again. A powerful way to save time and bandwidth in your Houdini render workflow.


# reuse

# cache

# storage

Understanding render dependencies - Video tutorial thumbnail

Understanding render dependencies

Chain your Houdini nodes the way you like and let Drop & Render handle the order. From parallel jobs to complex dependencies, the HDA adapts to your workflow so everything renders in the right order.


# workflow

# dependencies

# render

Customizing your global and per-render settings - Video tutorial thumbnail

Customizing your global and per-render settings

Fine-tune your render jobs directly in the HDA. Set frame ranges, test specific frames, and assign priority so you get the results you want, when you need them.


# control

# priority

# hda

Understanding asset management - Video tutorial thumbnail

Understanding asset management

Our asset manager scans your scene and handles all path remapping automatically. Quickly add missing files, skip already-synced assets, and keep uploads fast and hassle-free.


# assets

# workflow

Optimize your render with a Custom Slice Number - Video tutorial thumbnail

Optimize your render with a Custom Slice Number

Speed up rendering by setting the right slice value. Reduce overhead, save credits, and get more out of our Houdini render farm.


# cost

# rendertime

我们将赠送您€10的免费积分!

我们使用cookies。